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Dwarven Throne Room

I created this environment for my final portfolio class in school. It's a dwarven throne room that was inspired by the concept art by Alex Stead. I created it in Unreal Engine 4 using Maya to model the assets and Substance Designer to create the materials. I also used Zbrush to sculpt the statues and some of the background rocks in the scene. The lighting for the scene was comprised of point lights for the torches, spot lights for the railing's shadows and a directional light.

This is the concept that I used to create this environment. It was painted by Alex Stead.

This is the concept that I used to create this environment. It was painted by Alex Stead.